Function CSPPool<T>::Add()
Description:
Adds one or more copies of a T object to the pool.
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Prototype:
void Add(const T& Object, unsigned long ulCount = 1);
Arguments:
- const T& Object [IN]
The object to copy and add to the pool.
- unsigned long ulCount = 1 [IN]
The number of copies to add to the pool.
Return value:
No return value (void).
Examples:
CSPPool<CSPString> Pool; ... CSPString str = "Hello"; Pool.Add( str, 10 );
See also:
member functions Add( T* ), AddNew(), Get()
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