#include "tao/default_resource.h"
#include "tao/ORB_Core.h"
#include "tao/debug.h"
#include "tao/IIOP_Factory.h"
#include "tao/Acceptor_Registry.h"
#include "tao/Connector_Registry.h"
#include "tao/Reactive_Flushing_Strategy.h"
#include "tao/Block_Flushing_Strategy.h"
#include "tao/Leader_Follower_Flushing_Strategy.h"
#include "tao/Leader_Follower.h"
#include "tao/LRU_Connection_Purging_Strategy.h"
#include "tao/LF_Strategy_Complete.h"
#include "ace/TP_Reactor.h"
#include "ace/Dynamic_Service.h"
#include "ace/Arg_Shifter.h"
#include "ace/Auto_Ptr.h"
#include "ace/Memory_Pool.h"
#include "ace/Malloc.h"
#include "tao/default_resource.i"
Include dependency graph for default_resource.cpp:
Typedefs | |
typedef ACE_Malloc< ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex > | NULL_LOCK_MALLOC |
typedef ACE_Allocator_Adapter< NULL_LOCK_MALLOC > | NULL_LOCK_ALLOCATOR |
typedef ACE_Malloc< ACE_LOCAL_MEMORY_POOL, TAO_SYNCH_MUTEX > | LOCKED_MALLOC |
typedef ACE_Allocator_Adapter< LOCKED_MALLOC > | LOCKED_ALLOCATOR |
Functions | |
const char * | get_rcsid_tao_default_resource (const char *) |
Variables | |
const char * | rcsid_tao_default_resource = get_rcsid_tao_default_resource ( rcsid_tao_default_resource ) |
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