#include <Invocation_Endpoint_Selectors.h>
Inheritance diagram for TAO_Invocation_Endpoint_Selector:
Public Methods | |
TAO_Invocation_Endpoint_Selector (void) | |
Constructor. | |
virtual | ~TAO_Invocation_Endpoint_Selector (void) |
Destructor. | |
virtual void | select_endpoint (TAO_GIOP_Invocation *invocation ACE_ENV_ARG_DECL_WITH_DEFAULTS)=0 |
virtual void | forward (TAO_GIOP_Invocation *invocation, const TAO_MProfile &mprofile ACE_ENV_ARG_DECL_WITH_DEFAULTS)=0 |
virtual void | success (TAO_GIOP_Invocation *invocation)=0 |
virtual void | close_connection (TAO_GIOP_Invocation *invocation)=0 |
Selects/reselects server endpoint for an Invocation. Different concrete strategies perform selection based on different policies. All endpoint selection strategies are stateless objects - any necessary state is stored in Invocation's <endpoint_selection_state_>.
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Constructor.
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Destructor.
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Update the state to reflect that the connection being used for the invocation has been closed by the server. Implemented in TAO_Default_Endpoint_Selector. |
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This method must be called if the invocation attempt on a selected endpoint resulted in location forward. This method performs the necessary state updates, so that next <select_endpoint> call picks a new endpoint. Implemented in TAO_Default_Endpoint_Selector. |
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Select the endpoint and set <invocation>'s <profile_> and <endpoint_> data members accordingly. Implemented in TAO_Default_Endpoint_Selector. |
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Update the state to indicate that the selected endpoint/profile were used successfully. Implemented in TAO_Default_Endpoint_Selector. |