myStringDrawer.h
#ifndef GUI_MYSTRINGDRAWER
#define GUI_MYSTRINGDRAWER
class
};
MyStringDrawer :
public BStringView
{
private:
MyStringDrawer(const MyStringDrawer& copy);//not implemented on purpose
public:
MyStringDrawer& operator = (const MyStringDrawer& assign);//not implemented on purpose
BFont * font;
TextItem * textItem;
MyStringDrawer(const char * paramName,
const char * paramText,
~MyStringDrawer();
uint32 ui32ResizeFlags,
uint32 ui32Flags,
BFont * pparamFont,
LayoutMatrix * lpparamLayoutMatrix);
void AttachedToWindow(void);
void MyGetPreferredSize(float * fpparamWidth,
float * fpparamHeight);
BFont * GetFont(void) const;
TextItem * GetTextItem(void) const;
float descender;
#endif
for version 0.4.2
The BeGUI
Book
Copyright © 1998 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified November 25, 1998.