myListView.h
#ifndef GUI_MYLISTTVIEW
#define GUI_MYLISTVIEW
class LayoutMatrix;
class
MyListView :
public BListView
{
private:
MyListView(const MyListView& copy);//not implemented on purpose
public:
MyListView& operator = (const MyListView& assign);//not implemented on purpose
MyListView(const char * paramName,
};
DataList * pparamDataList,
~MyListView();
uint32 ui32paramSelectMsg,
uint32 ui32paramInvokeMsg,
list_view_type ui32paramSelectType,
LayoutMatrix * lpparamLayoutMatrix);
void AttachedToWindow(void);
void MyGetPreferredSize(float * fpparamWidth,
float * fpparamHeight);
float fmWidth;//only reason these are public is so LayoutMatrixItem may use them
float fmHeight;//maybe it should be a friend of this class?????
#endif
for version 0.4.2
The BeGUI
Book
Copyright © 1998 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified November 25, 1998.