myStatusBar.h
#ifndef GUI_MYSTATUSBAR
#define GUI_MYSTATUSBAR
class LayoutMatrix;
class
MyStatusBar :
public BStatusBar
{
private:
MyStatusBar(const MyStatusBar& copy);//not implemented on purpose
public:
MyStatusBar& operator = (const MyStatusBar& assign);//not implemented on purpose
MyStatusBar(BRect paramFrame,
const char * paramName,
~MyStatusBar();
const char * paramLabel,
const char * paramTrailingLabel,
float fparamMaxValue,
float fparamValue,
LayoutMatrix * lpparamLayoutMatrix);
void AttachedToWindow(void);
void MyGetPreferredSize(float * fpparamWidth,
float * fpparamHeight);
};
float fValue;
#endif
for version 0.4.2
The BeGUI
Book
Copyright © 1998 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified November 25, 1998.