myCheckBox.h
#ifndef GUI_MYCHECKBOX
#define GUI_MYCHECKBOX
class LayoutMatrix;
class
MyCheckBox :
public BCheckBox
{
private:
MyCheckBox(const MyCheckBox& copy);//not implemented on purpose
public:
MyCheckBox& operator = (const MyCheckBox& assign);//not implemented on purpose
MyCheckBox(const char * paramName,
};
const char * paramLabel,
~MyCheckBox();
int32 i32Value,
uint32 ui32paramMsg,
uint32 ui32paramResizeMask,
uint32 ui32paramFlags,
LayoutMatrix * lpparamLayoutMatrix);
void AttachedToWindow(void);
#endif
for version 0.4.2
The BeGUI
Book
Copyright © 1998 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified November 25, 1998.