myTextView.h
#ifndef GUI_MYTEXTVIEW
#define GUI_MYTEXTVIEW
class LayoutMatrix;
class
MyTextView :
public BTextView
{
private:
MyTextView(const MyTextView& copy);//not implemented on purpose
public:
MyTextView& operator = (const MyTextView& assign);//not implemented on purpose
MyTextView(const char * paramName,
};
const char * paramText,
~MyTextView();
float fparamMaxWidth,
float fparamMaxHeight,
LayoutMatrix * lpparamLayoutMatrix);
void AttachedToWindow(void);
void MyGetPreferredSize(float * fpparamWidth,
float * fpparamHeight);
float fmWidth;//only reason these are public is so LayoutMatrixItem may use them
float fmHeight;//maybe it should be a friend of this class?????
#endif
for version 0.4.2
The BeGUI
Book
Copyright © 1998 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified November 25, 1998.