myColorControl.h
#ifndef GUI_MYCOLORCONTROL
#define GUI_MYCOLORCONTROL
class LayoutMatrix;
class
MyColorControl :
public BColorControl
{
private:
MyColorControl(const MyColorControl& copy);//not implemented on purpose
public:
MyColorControl& operator = (const MyColorControl& assign);//not implemented on purpose
MyColorControl(BPoint paramStart,
};
color_control_layout paramColorControlLayout,
~MyColorControl();
float fparamCellSize,
const char * paramName,
uint32 ui32paramMsg,
bool bparamUseOffscreen,
BWindow * pparamWindow,
LayoutMatrix * lpparamLayoutMatrix);
void AttachedToWindow(void);
#endif
for version 0.4.2
The BeGUI
Book
Copyright © 1998 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified November 25, 1998.