colorWell.h
#ifndef GUI_COLORWELL
#define GUI_COLORWELL
class TextItem;
class LayoutMatrix;
class
ColorWell :
public BView
{
private:
ColorWell(const ColorWell& copy);//not implemented on purpose
public:
ColorWell& operator = (const ColorWell& assign);//not implemented on purpose
TextItem * mpLabelTextItem;
float top;
float left;
int32 mColorToChange;
ColorWell(const char * cparamName,
};
uint32 ui32paramMode,
~ColorWell();
uint32 ui32paramFlags,
int32 i32paramColorToChange,
TextItem * pparamLabelTextItem,
LayoutMatrix * lpparamLayoutMatrix);
void AttachedToWindow(void);
void Draw(BRect rect);
virtual void MessageReceived(BMessage * pparamMessage);
TextItem * GetTextItem(void) const;
void SetTop(const float fparamTop);
float GetTop(void) const;
void SetLeft(const float fparamLeft);
float GetLeft(void) const;
float descender;
#endif
for version 0.4.2
The BeGUI
Book
Copyright © 1998 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified November 25, 1998.