VTK  9.3.1
vtkWin32OpenGLDXRenderWindow.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
15 #ifndef vtkWin32OpenGLDXRenderWindow_h
16 #define vtkWin32OpenGLDXRenderWindow_h
17 
18 #include "vtkRenderingOpenGL2Module.h" // For export macro
20 
21 #include <memory> // For std::unique_ptr
22 
23 struct ID3D11Device;
24 struct ID3D11Texture2D;
25 
26 VTK_ABI_NAMESPACE_BEGIN
27 class VTKRENDERINGOPENGL2_EXPORT vtkWin32OpenGLDXRenderWindow : public vtkWin32OpenGLRenderWindow
28 {
29 public:
32  void PrintSelf(ostream& os, vtkIndent indent) override;
33 
37  void Initialize() override;
38 
40 
44  void Lock();
45  void Unlock();
47 
49 
53  void RegisterSharedTexture(unsigned int textureHandle);
56 
58 
61  void SetSize(int width, int height) override;
63 
65 
68  void SetMultiSamples(int samples) override;
70 
72 
75  void BlitToTexture(ID3D11Texture2D* texture);
77 
79 
82  ID3D11Device* GetDevice();
84 
86 
89  ID3D11Texture2D* GetD3DSharedTexture();
91 
93 
97  void SetAdapterId(LUID uid) { this->AdapterId = uid; }
99 
100 protected:
103 
104 private:
106  void operator=(const vtkWin32OpenGLDXRenderWindow&) = delete;
107 
108  // Hide D3D resources managed by Microsoft::WRL::ComPtr
109  class PIMPL;
110  PIMPL* Private;
111 
112  HANDLE DeviceHandle = 0;
113 
114  unsigned int TextureId = 0; // OpenGL texture id to be shared with the D3D texture
115 
116  HANDLE GLSharedTextureHandle = 0; // OpenGL-D3D shared texture id
117 
118  LUID AdapterId = { 0, 0 }; // DGXI adapter id
119 };
120 VTK_ABI_NAMESPACE_END
121 #endif
a simple class to control print indentation
Definition: vtkIndent.h:38
VTK render window providing OpenGL-DirectX interop.
void Unlock()
Lock/Unlock the shared texture.
ID3D11Device * GetDevice()
Returns the D3D device associated to this render window.
void Initialize() override
Overridden to create the D3D device, context and texture.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkWin32OpenGLDXRenderWindow() override
void Lock()
Lock/Unlock the shared texture.
void SetAdapterId(LUID uid)
Specify the DGXI adapter to be used for initialization.
void SetMultiSamples(int samples) override
Overridden to update the internal D3D shared texture.
void SetSize(int width, int height) override
Overridden to resize the internal D3D shared texture.
void UnregisterSharedTexture()
Register/Unregister the OpenGL texture designated by textureHandle with this render window internal D...
ID3D11Texture2D * GetD3DSharedTexture()
Returns the D3D texture shared with this render window.
void BlitToTexture(ID3D11Texture2D *texture)
Blits the internal D3D shared texture into texture.
static vtkWin32OpenGLDXRenderWindow * New()
void RegisterSharedTexture(unsigned int textureHandle)
Register/Unregister the OpenGL texture designated by textureHandle with this render window internal D...
@ samples
Definition: vtkX3D.h:473
@ height
Definition: vtkX3D.h:254