Havannah Tutor | About Rules Strategy Games Read Me Basic Tactics | Block Cup & Trap Dropping Jumping Mill Split |
The Anchor is an extension from one of a player's own stones, with an influence
perpendicular to the direction of the extension. Black 7 is a perfect
example: it extends upward, away from the very stone (and ultimately group) it means
to trap. But its influence extends horizontally trapping white on the right and and passing on
to two successive anchors on the left, black 9 and 11.
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